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#1 |
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I do stuff and things.
Join Date: Aug 2004
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No. There are no plans for such a thing.
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Battlegrip.com, my blog about toys. |
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#2 |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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I don't think it's coming any time soon either. But 4th edition wasn't exactly known to be in the works up until it was finished, so public knowledge isn't always that accurate.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#3 |
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Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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I don't have specific inside information, but I'm willing to bet that we're still not going to see a full-blown 5e for at least another five to ten years, if ever. The DFRPG has very informally been described as "GURPS 4.5." That is, it's 4th edition, but with a few tweaks. If it goes over well, we'll probably see more products based on 4e, even if they're only 99% rather than 100% compatible. If not, I imagine there's still not a strong case to be made in support of a 5th edition. There's probably not enough worth changing, and not enough people who would really want or need a new edition.
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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#4 | |
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Join Date: Oct 2014
Location: Chicagoland
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Quote:
Maybe.
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GMing Since 1982. |
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#5 | |
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Join Date: May 2006
Location: Seattle, Washington
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Quote:
The only thing I'd ever want to see is a consolidation, integrating the most important rules expansions and addenda back into the main books (for example, the Create advantage from Powers, and a good chunk of the Social Engineering stuff). But that would be another Compendium-style book and SJG is most definitely not moving in that direction. It's moving in more or less the exact opposite direction.
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Natural Encyclopedia: 660 GURPS bestiary entries It Came from the Forums: A Community Bestiary with 160 entries (last updated 2009...someday I will revisit.) |
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#6 |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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No. Ask again in 2022. (I was going to say 2020 if asked in January, but this whole "one month early" thing has messed up the time continuum so now you need to give it two extra years to settle out.)
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#7 |
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Join Date: Nov 2007
Location: Sydney
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Still not so far away. I wonder if the forums will make it till then though.
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#8 |
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Join Date: Oct 2016
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#9 |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Purely as an outside observer and fan, a new edition doesn't seem to be needed.
The current trend in the business seems to be towards GURPS 4e as a game engine that can be customised for specific settings, like the Discworld Roleplaying Game or the Dungeon Fantasy Roleplaying Game. The latter apparently has some rules tweaks that have been referred to as a lightly revised 4e, but we won't see how significant those are until it is published. SJG has also mentioned the possibility of doing other packaged customised versions of GURPS, but has not announced any plans. Meanwhile, the fanbase continues to buy incremental supplements in PDF and develop writers to create them, plus Pyramid articles. This gives SJG a fairly low-cost way of developing the game, matched with its fairly low sales. The fanbase's play is spread over a very wide range of genres and settings, and wouldn't respond well to GURPS becoming more tightly focussed, in my opinion. However, that tight focus would be necessary for a new edition to be publishable at a reasonable cost. Sometime in the past decade, Kromm said that the most likely cause of a new edition would be some new publishing technology. The idea of something computerised that lets you add rules modules and fold them into a single reference cleanly is quite attractive, but it would not be simple to implement, and SJG isn't in the publishing software development business. So until someone else invents something applicable, this probably won't go anywhere.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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#10 |
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I do stuff and things.
Join Date: Aug 2004
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There are no plans for a fifth edition.
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Battlegrip.com, my blog about toys. |
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