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#1 | |
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Join Date: Oct 2004
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#2 | |
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Join Date: Oct 2006
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#3 |
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Join Date: Oct 2004
Location: Daytona Beach area
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My second post was more directed at Thrash (or whoever wrote the book), since he's the one responsible for the formulae and their results.
And my suggestion for your data management whatever was purely for the purpose of selecting everything at once and drag-pasting so you could perform your calculations 100-10,000 times at once, purely for the purposes of getting a larger sample of hab distribution data. You wasted an hour or so running your sheet 200 times, when you could have made the computer do the work for you. I'm NOT saying you should make that your distribution; who really wants to generate that many systems at once?
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What do you use to wash an OGRE? Katrina. Visit (and LIKE) the new More in Sanity page at: www.facebook.com/moreinsanity |
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#4 |
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Join Date: Jan 2005
Location: Gothenburg, Sweden
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Probably many M0 or dimmer stars. I suggest you add an option to generate habitable star systems, as per p.101...
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
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#5 |
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Join Date: Oct 2004
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Looking at Space p.88 I think we can say:
Any world with an acceptable atmosphere (standard or dense, non-marginal)and temperatures between Chilly and Tropical is 6+. Cold or Hot reduces this by 1. OTOH any hydrographic percentage from 1-99% is +1 or +2. So roughly earthlike worlds will be at 6-8. 5 will be a marginal case, I guess at best as habitable as alaska or australian deserts. After all, the atmosphere alone gives us 4, and 5 means either 1-99% Hydrographics plus Very Cold or Very Hot (or worse), or 0% or 100% Hydrographics plus Cold or Hot. 4 or less means serious problems with the atmosphere and/or extreme temperatures. Then again, these are planetary averages. A 5 might have an acceptable atmosphere plus 91% Hydrographics plus Very Cold, with the 10% land at the equator being significantly warmer than the average, or Very Hot, with the 10% land at the poles being significantly cooler than the average.I assume this is unlikely, so only a small percentage of 5´s will be reasonably habitable. |
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#6 |
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Join Date: Oct 2004
Location: Daytona Beach area
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Well, if it's a system sheet, you need system data. The central star's characteristics, if it has companions, then you need their characteristics and orbital info. Then you need to know orbital slot info (forbidden zones, snow limit, hab zone, orbit slot distances, etc).
That right there is a lot of information, about 20-40 pieces of data (iirc from when I did this for First In). Are you talking about developing and displaying planetary information for each object in an orbital slot (including moons)? Each body is going to need around 20-60 pieces of information (more if it's habitable and has its own life, less if it's just a belt or giant) all on its own, which you're obviously wanting to put most of it on a seperate detail sheet, but each piece of into you want on the system sheet, that's a lot of extra info to add to it. Are you making a graphical display? What i'm getting at is: don't go overboard. You've got the right idea to only want to display the most important information, but you've listed a lot of things that really don't need to be put on the system sheet. I'd guess at most you'd put the World type and Hab rating (I'd also put blackbody, because I'm awesome/weird like that). Maybe orbit characteristics (orbit time, eccentricity, inclination, perigee point, current position) because it affects how the system is drawn graphically, in case someone wants to do that. Anything else is really just world detail. Color-coding for Hab would be neat, as would having a particular graphic for each world type.
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What do you use to wash an OGRE? Katrina. Visit (and LIKE) the new More in Sanity page at: www.facebook.com/moreinsanity |
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#7 |
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Join Date: Aug 2004
Location: Wellington, NZ
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Contraception and limited family sizes are a passing fad? Edumacation becomes cheaper past TL8? Interstellar cosmic radiation causes mutations that make humans (even more) horny?
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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#8 | |
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Join Date: Nov 2004
Location: Flushing, Michigan
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As long as there are sufficient resources to survive and possibly get rich, you'll find people who will settle there, even if a place is totally godforsaken. And once the colony is established, other people will go where the jobs (or other opportunities) are. In a hundred years, we will have the technology for people to go to most places in the solar system and survive; if people an see opportunity there, I think some of them will go, even though others might consider such places fairly hellish. Seriously, Brett, look at the histories of our own countries. Isn't that proof enough? :) Mark |
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#9 | |
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Join Date: Aug 2004
Location: Wellington, NZ
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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#10 | |
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Experimental Subject
Join Date: Jan 2005
Location: saarbrücken, germany
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Quote:
Though I admit that orbital habitats may make more sense in some cases.
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Like a mail order mogwai...but nerdier - Nymdok understanding is a three-edged sword
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| Tags |
| space, system generation |
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