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Old 03-08-2007, 12:34 PM   #11
zorg
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Join Date: Jan 2005
Location: saarbrücken, germany
Default Re: Player Paranoia and Character Surprise: How to GM

Quote:
Originally Posted by Kromm
FWIW, I would imagine that raw experience (measured by 10 + relative skill) would be pivotal in a master's decision to teach a would-be disciple the Seven Secret Kicks or the Hand of Death.
Agreed - but these are hardly matters of daily concern, right? Even in settings where the Hand of Death is in fact real. Most users of Karate are probably happy with the "I punch him" approach.
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