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Old 02-21-2007, 04:57 PM   #8
Archangel Beth
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Join Date: Aug 2004
Location: Frozen Wastelands of NH
Default Re: Tweaking the skills list

Quote:
Originally Posted by whswhs
That just sounds excessively weird. What, making music with a hammered dulcimer, or bagpipes, or finger cymbals, or a theremin is a specialization of Artistry, but making music with your voice is an entirely different skill? NOT where I would have split it.
The Singing skill was originally conceived -- near as I can tell -- to provide an occasional boost with some Songs. Then that part got edited out in some prior draft that isn't the one that got published, but left some legacy text. The legacy text was then incorporated into the Liber Canticorum, with some actual mechanics where Singing skill can aid certain Songs now and then.

If you want to dispense with that part entirely -- and it's easy enough to do with only the basic Songs -- I would fold Singing into a subset of Artistry; they're both Perception based anyway.

As an alternative, keep Singing, and allow a successful Singing roll to add its check digit to the target number of a Song; this would potentially make it easier for low-Force people to actually succeed at a Song without dumping all their Essence into it.

Or you could just automatically add the level of Singing, or half of the level (round down), to the Song target numbers.
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