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Old 12-07-2024, 12:33 PM   #1
DAT
 
Join Date: Jan 2005
Location: Idaho Falls, Idaho
Default Advice on a Psi-Wars Campaign: The Privateers

Someone in one of my gaming groups lobbied for a Psi-Wars short arc campaign. He sent out the Primer for others in the group to scan, and received a quorum of “Yeah, I’d play” responses.

I’ve been causally following Mailanka’s post for years now, and was in the mood for a science-fantasy spacer opera, so I said sure, I’ll GM.

We bounced around a couple ideas of what kind of campaign theme, and the final answer came up “Privateers”, with “Smugglers” being a close second.

So with a Privateer campaign in mind, I need to develop/select: ships, space stations, and planets to raid; treasures and MacGuffins to be stolen; Space Princesses and slaves to be rescued; new alien races and planets to be found; a relic or two to be liberated; a few mysteries to be solved; big bad guy(s) to be thwarted; and one or more galaxy wide conspiracies to be exposed … all in a days work for some cinematic space privateers.

The rest of the group started thinking up character concepts and I started refreshing my memory of the Psi-Wars setting, by reading the Wiki and Blog posts …

******************** IF YOU ARE IN MY GAMING GROUP *********************
********** PLANNING TO PLAY IN THE PSI-WARS PRIVATEERS CAMPAIGN **********
**************************-STOP READIN NOW!!!!! ************************
-Dan




And I’ve been reading, … and reading, … and reading, and … Holy BLEEP!

Mailanka dude, … uber impressed.

And a lot overwhelmed.

I need some help/advice from folks more familiar with the setting.
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privateers, psi-wars, space opera

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