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#19 | |
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Join Date: Jun 2010
Location: Dreamland
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Quote:
As for lowering only one defense, I find both as a player and GM that enemies with high defenses either only have one high defense (their primary weapon skill usually) or have so much DX (and possibly HT) that it becomes quickly obvious this fight was a bad idea and 'playing by the game's rules' is how you lose. I definitely would not let Deceptive Attack and Riposte stack. I remember someone on these forums doing the math years ago and it was clear that once you hit something like 22 skill that you can undermine defenses real fast if you know how to properly stack them. And I like giving my players a chance at living XD Riposte lets you essentially trade DA in for Targeted Attacks and other optional penalties so you can make sure your hit definitely brings your foe down if it hits. On the other hand, I'd actually recommend making the change so that players will try doing these, then undoing the houserule once they like DA and Riposte so they get used to how they work and you can point out how it's too strong and you made a silly houserule ;) |
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