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#3 |
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Join Date: Nov 2024
Location: Northern Midwest, North America
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Ooh! Exactly my cup of tea!
If you want the Eastern Bloc, you can get the Eastern Bloc. For standard uniform, the Gorka works fine, unless you already have something planned for that. I would also suggest the Winter Afghanka Uniform, with proper forest camouflage, as I assume you are working in temperate terrains. I believe at the time, the standard armor was a 6B5-16 along with an SSh-68 helmet. Despite what video games will tell you, the AKS-74U isn't the best weapon, as it just shaves off weight, trading it for most long-range capabilities without an optic. They also were only infamous because, since they were assigned to tank crews, obtaining one during the Afghan war meant you needed to take out a tank. Overall, just taking the AK-74 is your best bet, as it is the standard issue for most soldiers at the time. Also, the SVD or SKS are good marksman weapons. For pistols, the Makarov or PSM is viable, though the PSM lacks stats in GURPS. The OTs-02 might be in too low of production to be viable to the party at the time of the game. If they manage to find one, the 9A-91 could be good if they needed to conceal a weapon, though it is still rather large. As Fula Farbrorn said, AN/PVS-5 night vision binoculars and AN/PRC 77 radio sets will work. Also recommended is the AN/PVS-4, as monocular night vision pieces might have some special use to your players. For photography, you will have to do some deeper digging.
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I apologize for my idiocy in advance. I run a GURPS (and other things) blog started very recently. |
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| Tags |
| electronics, high-tech, mercenary, modern firepower |
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