Quote:
Originally Posted by NaiveWanderer
I am tryna not put Active Defense because it's for a character who most always use All Out Attack! in fact the advantage is only being made bc he is the type of character to escape dangers barely alive (but escaping it, indeed!)
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The no defense is a fairly serious limitation as to what you can take. Warp (Blink Only, 1 yard step only) would fit nicely, but it's considered a dodge.
Have you considered Serendipity? A coincidence to move you 1 yard out of the way of a fairly nasty hit seems like a fair ask. You can even throw on Cosmic +50% and Emergencies Only -20%, then round it up to 20 to arrive at a similar point cost as IT w/-80% worth of limits. Of course, you trade 1/day for 1/session, but it seems like a fair trade.
I'd go with Luck (Wishing, to use after the fact +100%; Emergencies Only -30%; Protectively only - to make enemy attacks vs the PC reroll -20%) at whatever level you can afford rather than doing the 1/Day thing. Some combats drag long enough that you could use Extraordinary a couple of times in an encounter or Ridiculous every couple of rounds.