Quote:
Originally Posted by NaiveWanderer
So I applied "Duration Reduced 1/60 by -35%" But that still doesn't seem right to me, after all with that the advantage would still last the entire turn, and I would like it to last only for one attack.
There is already a "One attack only" limitation for Striking Strength for -60%, but this seems too much compared to -35%. How much would a fair price be for that single limitation?
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"One Attack Only" on Striking ST is specifically to make it so that one attack mode you have - a kick, a Natural Weapon, etc - is the only thing the boosted ST applies to, but it applies every time you use it.
As for your build, if you want it to only last for an instant, use Reduced Duration 1/100 -40%. This makes it last less than a second (specifically, 0.6s), and thus can be treated as lasting only long enough for a single action - a defense in this case. Do note that this results in a net -100%, which gets capped to -80% - you may want to reconsider some of your other Limitations to get it closer to -80% to start with.