TL2 Fantasy Tips
Hey all. I am going to attempt to run a TL2 Fantasy game at some point soon to test the waters of TL1 or TL2 gameplay. I have ran "standard" GURPS Fantasy (ā la Dungeon Fantasy), but I haven't yet experimented with earlier tech-levels than TL3. As well as this, do people have worldbuilding or adventure tips? I haven't quite thought up an adventure yet, but my ideas have been ranging from a fallen TL11 civilization that the players discover, to a classic evil dungeon crawl with a dragon or necromancer at the end, to running a pre-existing module from a different system.
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