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Old 11-20-2024, 03:28 PM   #8
Varyon
 
Join Date: Jun 2013
Default Re: [UT] Gun Generator v0.3

Quote:
Originally Posted by Alden Loveshade View Post
I thought people who are interested in this thread might be interested in this playtesting!

Call for Playtesters: GURPS Guns
Oh, that should be good. I'm strongly tempted to apply, although I wouldn't want to risk bumping off someone who had a more-suited skillset to the task. I'll certainly need to give it a good think.

...

I need to give this system a proper readthrough before I have anything really worth saying. One thing I will note is that I'm leery of how the Barrel Multiplier factors into the damage. With the gun design system from VDS, damage roughly scaled linearly with absolute barrel length (it was essentially BorexLength, but Length was in multiples of Bore and was only available in a few distinct sizes rather than being able to be arbitrarily set, which concealed the linear relationship). Of course, that assumed the propellant was always scaled to be optimal for that weapon's barrel length, while it sounds like yours may be essentially using the same ammunition for any, say, 9.11 Medium Power firearm, regardless of barrel length.
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design, equipment, firearms, ultratech, weapons

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