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Old 11-17-2024, 07:32 PM   #1
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: FP Problems

Quote:
Originally Posted by RGTraynor View Post
In the end, I'd really try to talk the GM into a more reasonable point total for the campaign. 70 would have been damn onerous in 3rd edition, and it's damn near impossible for 4th. I've been starting parties at 135 in recent years.
I haven't found that to be the case. My lowest point campaign had a base of 75 points. That was a test run of my setting Worminghall (available as a supplement) in which all the player characters were magic students at a medieval university; I allowed them up to 37 points in disadvantages. Of course, they weren't going out and fighting monsters or having adventures, at least not frequently! Some of them started out with no spells, and learned some in the course of play; some of them had from 1 to 4 points in spells at start. My players seemed to enjoy the campaign!

(By the time the campaign ended they had an average of 29 points from experience and 10 points from training.)

But I do agree with the narrower point that adventurer-grade characters should be built on about twice as many points as the OP mentions.
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Old 11-19-2024, 09:44 AM   #2
RGTraynor
 
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Join Date: Aug 2004
Location: Pioneer Valley
Default Re: FP Problems

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Originally Posted by whswhs View Post
I haven't found that to be the case. My lowest point campaign had a base of 75 points. That was a test run of my setting Worminghall (available as a supplement) in which all the player characters were magic students at a medieval university; I allowed them up to 37 points in disadvantages. Of course, they weren't going out and fighting monsters or having adventures, at least not frequently! Some of them started out with no spells, and learned some in the course of play; some of them had from 1 to 4 points in spells at start. My players seemed to enjoy the campaign!
Well, sure ... people can have fun campaigns at pretty much any point level. A lot of my wife's private sessions involve her being a happy housefrau in a gypsy camp (her husband slumming as a blacksmith there), or managing her modest country estate. Alright, the character's north of 750 pts, after 21 years of play, but she could do that at a tenth the point level.

I just figure the OP's group wouldn't care for a style where the resolution to the session's action is to find a good job for a young buddy of the PC's son, so that he can offer marriage to his sweetie, so she doesn't get married off to some rich fellow ...
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