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#22 | |
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Join Date: Jul 2013
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I'm GMing for a player who is a former FBI agent has gotten himself transferred to a sepecial division of the BSAA referred to affectionately by it's members as "Department 13" or "Omega 13", which was the unit that made up the core of the department. Their primary mission is to investigate the newly discovered origin of the proto-virus that started the whole mess, which happens to be demonic. They also tend to get the most bizarre and dangerous missions.
So, he gets to deal with terrorists, corporations, spies, and bio-weapons on one side. The other deals with cults, magic, the terrestrial and non-terrestrial supernatural beings and creatures. As long as he gets results they pretty much leave him alone to figure out how to complete his mission. Secrecy isn't a thing anymore, somebody sold to a group that really wanted to make a statement. Terrorists with gas canisters strapped to themselves, committed suicide by releasing a highly unstable mutagenat a Peace Memorial Ceremony at the Nagasaki Peace Park. The infection quickly spread through a sizable portion of the city, and was caught on broadcast. Then there was the zombie outbreak in East London, and the US blew up a city. So far the supernatural angle hasn't been confirmed, but plenty of people think it's the apocalypse anyway. Character recently found out he, and his siblings aren't totally human. Mom is a full demon, dad's a nut case member of Trinity who magically bound. We're working up his alternate form and when he gets it. Quote:
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My GURPS Blog: https://omniversalmess.blogspot.com/ |
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