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Old 11-11-2024, 10:35 AM   #6
Flowergarden
 
Join Date: Oct 2024
Location: There's a head attached to my neck and I'm in it
Default Re: Simple encumbrance house rule

Hello there, just to give some feedback.

Weapons in your hands, that you can use efficiently (so everything except "need ready" weapons and weapons you don't have ST for) of reach 1 or less or reach 2 two handed don't really make you that much less nimble. I don't have any experience with "reach 3" weapons, can't say about that. But it's mostly leverage and point of balance plays a role here.
Of course wielding tip heavy weapons would give a bit of recovery time, but unbalanced property is enough for that, I suppose.

Damage resistance and encumbrance of different armor isn't connected at all. Steel plate that gives DR 3 (it's 1 to 2 millimetres, if I remember correctly, at least for medieval armor), is lighter and less thick than DR 3 leather armor. Weight distribution, weight and bulk are important, not DR.
And torso armor of the same weight wouldn't be worse than limb armor. Because weight is on your hips for torso. Weight on libs you need to move all the time.

Of course i never studied the subject, so can be wrong somewhere, if so, feel free to correct. Sorry for my not-so-fluent English.
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