Quote:
Originally Posted by johndallman
Power-Ups 1: Imbuements has a wide range of weird things you can do with ranged attacks. You need to refit them slightly to make them powers of the weapon, rather than the wielder.
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It could work for ideas, but adjusting the power being from the wielder to the weapon is not worth it. I intend on adding the advantages and limiting it with gadget limitations, it’s what is intended. I can have a Link between the summonable weapon and the power… just need help on specific weapons and cool powers they could have that fits the cyberpunkish world.