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#1 |
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Join Date: Jun 2006
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It works on the numerical levels, which Psionic Powers happen to use, though most of GURPS does not. You calculate it as 100% (higher/lower -1), so 5 is 1.25 (125%) x 4, or a 25% increase. 5 is 5.00 (500%) x 1, or a 400% increase. 9 is 2.25 x 4, or a 125% increase.
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-- MA Lloyd |
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#2 |
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Join Date: Feb 2020
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Thank you!
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#3 | |
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Join Date: Feb 2020
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Quote:
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#4 | |
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Join Date: Nov 2020
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Quote:
The system of levels does create a few break points where a high-Will character can save points by taking that risk. E.g. Damage Control 3 is 32 points, DC4 jumps to 64 points but is only a 33% increase in level, so if you're only occasionally dealing with (say) burning damage, you can save your points and gamble on making the roll to halve it. (for those without Psionic Powers, DC3 doesn't help with burning, while DC4 halves it) |
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| Tags |
| extra effort, psionic powers, psionics, rules question |
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