|
|
|
#1 |
|
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
Call them cults, call them covens, call them secret brotherhoods . . . but when a group of people unite around a quest for supernatural power, it rarely ends well. If they have a measure of mundane power or influence, they can often get away with their occult shenanigans for long enough for things to end really badly. Worse, while it's cliché, sometimes the end is just the beginning – and in this case, it threatens to be the beginning of the end.Out of dynamite GURPS Monster Hunters Adventure: The Face of Fire, a high-powered horror adventure for GURPS Monster Hunters, explores these themes. To keep things mysterious, it isn't a classic RPG quest with a beginning, a middle, and an end, but a sandbox with several of each. In the hands of the right (wrong?) GM, it could even form the basis of an entire campaign. And if you can't punch out the devil, bring extra dynamite. — Store Link: https://warehouse23.com/products/gur...ce-of-fire-pdf
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
|
|
|
| Thread Tools | |
| Display Modes | |
|
|