Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-08-2024, 03:09 AM   #7
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Modeling Improved Recovery From Mental Trauma

Quote:
Originally Posted by Otaku View Post
Thank you for the prompt response, johndallman. I am once again happy that things are far, far simpler than I imagined. Especially as I realized I was about to make it so a trauma (mental Disadvantage) sticking around kinda needed an explanation. ¬_¬

May as well finish with confirming, this is all pretty general, yeah? That, even though I set up a particular set of circumstances, Mental Disadvantages acquired in play (such as from failed Fright Checks) can be dealt with the same as any other Mental Disadvantages. Meaning, you can use earned CP to buy them down/off. Or if time usage rules for character improvement are being used, and there's a plausible approach to dealing with such a thing (like therapy) that exists, investing the equivalent of the needed CP to again buy off or down the Disadvantage?
With the note that however you're paying it off you may have to narratively justify the recovery to the satisfaction of the group's standards. Just as with any other point expenditure.

I am not sure that buying off disadvantages with time use is strictly RAW, if that matters to you, but it certainly seems eminently reasonable. (Basic Set improvement through study specifically includes learning certain advantages but makes no mention of buying off disadvantages.)
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote
 

Tags
fright check, mental trauma, rapid healing, recovery, regeneration, therapy


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:10 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.