Re: Path Magic Wards question
I understand the intent.
That doesn't change that the priest is casting the ritual to replace the ward while the ward is still active, and that is explicitly not allowed under the standard rules.
If I was trying to stay mostly compliant with the rules, I'd suggest that the wards automatically drop at the end of the season, and can't be reactivated early if hostile forces break them before the end of the season. The priest can go around to houses with broken wards and individually remove the wards and recast them as normal, but the ward tokens can only be used on the quarter days.
That seems pretty consistent with the normal rules: you can stockpile ward tokens, but you can't use that stockpile to rapidly replace damaged wards while under siege.
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