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Old 09-26-2024, 10:57 AM   #11
ericthered
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Join Date: Mar 2012
Location: far from the ocean
Default Re: Warriors of Haunden (IC)

OCC: arrggg! I ran half this combat in the wrong dice log! that's why they look funny.

Anoras's Speed and encumbrance is determined by if she grabbed any armor or not. let me know.

Anoras is running towards the battleline, 30 or 28 yards behind it. She is approaching from behind the battleline, so its easy for the sorcerers to see her but hard for Holidor's troops. This is noted by the word "behind it"

Cassandra rolls a 14 for her parry... that's a success! good call on the Feverish defense.

Allied archer aims at distant targets (3 seconds)
Fireball and the enemy archers archers move to 92 yards away.
Injured skeletons move to 100 yards away.
Flanking archers move towards battle line (88 yards and 92 yards)
The melee rages on!

Cassandra attacks her skeleton... a roll of 8 is a hit, but the skeleton blocks her blow with an 8 of its own.
Wings stun rolls continue to be terrible, rolling a 16 vs. the horseman's 12
The enemy glaive remains conscious, but steps back from the fight, out of reach.
Enemy sword has a potential hit but its blocked, and enemy spear rolls a critical, for an automatic hit!
The roll of the critical hit table is a 13, if any damage makes it through the armor, its a major wound... but none does! (exactly)
reinforcing glaive and reinforcing sword take all out defense since they have shock penalties this round
Allied Glaive does nothing (and thus doesn't roll for consciousness)
The two reinforcing spears, the horseman, and the swordman attack! They all have potential hits, but only the spear skeletons fail to defend.
The first spear skeleton takes 4 damage from a really solid hit, and that does 4 injury (curse you unliving). No Shock, no knockdown roll. The Spear skeleton is now slowed.
The horseman gets in his own good hit, dealing 5 cutting through armor and 7 injury... a major wound to the skeleton, but it stays up. It is slowed.
The first spear skeleton has a potential hit, and hits the reinforcing spear warrior. 2 damage get through armor, for 4 injury and shock
The club skeleton's weapon is knocked out of its hand by the enemy shield! (critical miss)

The sword skeleton has another potential hit on Cassandra... once again for 9 cutting damage before armor and injury, the maximum

  • One sword skeleton is 9 HP down (slow)
  • first spear skeleton is down 8 HP (slow)
  • second spear skeleton is down 10 HP (slow)
  • Club skeleton is down 1 HP (dropped weapon)
  • Thad's skeleton is down 15 HP (slow)
  • Allied glaive in battle line is down 12 HP (slow, below 0, all out defense)
  • Enemy glaive is down 15 HP (slow, below 0, all out defense)
  • Enemy spear is down 2 HP
  • Fireballs is down 7 HP
  • Wings is down 6 HP
  • Allied reinforcing Glaive is down 5 HP ( all out defense)
  • Allied reinforcing sword is down 6 HP ( all out defense)
  • Allied reinforcing spear is down 4 HP (-4 shock)
  • Cassandra is down 4 HP
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