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#1 | ||
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Join Date: Jan 2018
Location: Sydney, Australia
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Quote:
And I don't see it's needed. A man who has decided to go in with less armour on his arms for speed and fatigue reasons may well also decide to have less armour on his head, for vision and breathing reasons. There should be a modifier to perception tasks for armour, either -1 per level or -2 per level, not sure which. Quote:
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#2 | |
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Join Date: Jun 2019
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The other rare contingency could be a PC who eagerly wants to buy plate for example, but has only half the money -- I might want to be magnanimous and let them buy partial plate (including the helmet) for half price, and let them upgrade to the full suit later when they have the rest of the money (if they get back alive). I might. I might not <evil grin>.
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"I'm not arguing. I'm just explaining why I'm right." Last edited by Steve Plambeck; 09-20-2024 at 03:07 AM. |
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#3 |
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Join Date: Apr 2012
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Another option would be to modify the "Using Up your armor and shield" optional rule ITL108. Example: someone wearing a partial set of Full Plate might be treated as having suffered 10 or 20 hits to the armor set and therefor lose 1 or 2 points of damage absorption. Lets you do the partial armor thing and avoids the called shot issue.
You could assign a point value to each piece, for Full Plate perhaps: Helmet 10 Main chest 10 Both arms 10 or 5 per arm. Each leg 10 So someone that owns a set of Full Plate but was caught sleeping might put on her helmet and grab a shield. Helmet worth 10 points of a 50 point(5 hit) total so absorbs 1 hit and the shield works normally. If you want to get really detailed, assign a point value to each small piece and total. Round accordingly. But all the math bits are done before the game session so it shouldn't slow things down much. |
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#4 |
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Join Date: Sep 2018
Location: North Texas
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I'm not sure I see the gameplay advantage of a 'partial armor' model.
I would agree that more armor options with more variation is desirable (one such revised framework can be found in my Armor Up! thread), but beyond the obvious question "what kind of helm are you wearing?" I don't know why you would want to keep track of different protection values for different parts of the body.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
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