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#201 |
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Join Date: Apr 2005
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#202 |
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Join Date: Aug 2004
Location: Austin, TX
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Improvised Buckler: You can treat any improvised weapon with a large and flat striking surface (such as a frypan or broom) as a DB 0 buckler. It takes a Ready maneuver to switch grip between holding it as a buckler and holding it as a weapon. Form Mastery, if taken, provides the usual benefits.
Run, Gun, and Hide: You may attempt to Disappear (Action Exploits p37) by taking a Move & Attack (instead of a Move) maneuver as long as you enter cover more than 4 yards away from where you attacked. Your Vanish attempt does not take the additional -2 penalty for DX rolls made during a Move & Attack. Large and In Charge: You must have SM +1 or more to take this perk. You never suffer the SM based penalty to Intimidation for intimidating someone with a higher SM than you, and someone with a higher SM than you never gets the SM based bonus to Intimidate when intimidating you. Larger and Charger: You must have SM +1 or more to take this perk. You know some tricks to chase down smaller prey. When you make a slam attack against a foe with an SM lower than yours, you can take an additional -2 penalty to hit in order to attempt a slam when you are adjacent to your foe without needing to enter the hex.
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Read my GURPS blog: http://noschoolgrognard.blogspot.com |
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#203 |
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Join Date: Dec 2007
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Familiar Face: Anyone who sees you has the uncanny feeling that they know you. They will be very suggestible to suggestions that you are someone famous, powerful, or someone who had personal ties to them in the past although not any real person whose face they clearly remember.
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#204 | |
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Join Date: Oct 2005
Location: Earth
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Quote:
Note this is a corollary to one of the main uses of other players having the "Team Player" Advantage which gives +1 to all rolls to help teammates... (and a handy medic/tech/mage would have a Talent which would give +1 t or more to their rolls in addition...) :)
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- "Knowledge Brings Fear" -- Motto of Mars University, Futurama |
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#205 | |
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Join Date: Oct 2005
Location: Earth
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Quote:
Quirk: Mind-probed You received a mind probe/mind control incident in the past by a hostile power so Big Brother does not trust you anymore. You cannot achieve any more than the lowest security clearnances (which may also limit Rank).
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- "Knowledge Brings Fear" -- Motto of Mars University, Futurama |
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#206 |
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Join Date: Feb 2011
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That would be a good argument for "Secret." But as for the perk, I saw it manly as a perk level unusual background.
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#207 | |
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Join Date: Jun 2013
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Quote:
Of course, depending on the GM, this may still have utility. A GM might require a more in-depth treatment of skills and traits to mesh with a character's backstory than usual. So someone with the equivalent of a PhD would need to have Area Knowledge for the college(s) they went to in addition to adhering to a general "College-Educated" metatrait (which that Area Knowledge could certainly be part of, in addition to skills like Research, Hobby Skill (Testing*), etc) and probably not being allowed to have certain Disadvantages (Illiteracy and Innumerate come to mind), and this Perk could allow you to bypass those restrictions. So if you want a character who has spent basically their entire life - from childhood on - living on the streets, but who also has expert-level knowledge in some field that normally calls for advanced education (engineering, medicine, etc), a Perk like this could work well for you. *I don't have Social Engineering: Back to School to see if something like this is in there (I don't see anything like this in the index), but test-taking kinda is its own skill. Knowledge of the subject matter is certainly important, particularly for well-made tests, but lack of that skill can be damaging. Offhand, I'd say that taking a typical exam requires a roll against the skill (or its default for those who lack it), automatically using it as a complementary skill roll.
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GURPS Overhaul |
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#208 |
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Join Date: Jun 2006
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I think that's a separate trait. And arguably a feature as a Taboo Trait, though it might be an important enough of one to rate a quirk assuming you have no other particular disqualifications. It's a more generic one than having been mind probed too. Your ex-girlfriend is a known spy, or that time you got passed out drunk on liberty in Freedonia and vanished for 24 hours until your ship got notified to pick you up from the drunk tank across the street from the Ministry of Freedom and Virtue...
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-- MA Lloyd |
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