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Join Date: Jan 2005
Location: Gothenburg, Sweden
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Proposed house rule.
Normally you spend $600 each month you spend in town. You can live cheaper ($300), but you and everyone you spend significant time with get a -2 to all reaction rolls. Since you get too little quality food, you get a -2 penalty to all resistance rolls against poison and disease. You can spend more money ($1,200). You get a +1 bonus to all resistance rolls against poison and disease, and after living like this for a month you get a +1 bonus to all reaction rolls. A creative GM could also make it so that more lucrative misisions are only available to 'the better kind of people' (i.e., people who live large). We wouldn't want to hire street ruffians, would we? Something like that. Thoughts?
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| dfrpg, house rules |
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