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Old 08-29-2024, 05:57 PM   #12
Bicorn
 
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Join Date: Aug 2015
Default Re: Vampire perks

Oh, didn't notice this thread had gotten more comments!

Quote:
Originally Posted by Pursuivant View Post
Edit: Another way to rein in this Perk is to rule that you lose the extra FP gained from your preferred sort of victim if you mingle their blood with non-preferred victims. E.g., if your preferred prey is natural redheads, you can get extra FP from multiple victims, as long as you just feast on ginger-haired folks. One victim with a dye job and you lose all that yummy precious extra vitae.
Hmm, it's an interesting idea but I feel it would work better paired with some other bonus; retroactively losing earlier gained points can get complicated and increases the need for bookkeeping.


Also, I thought of a couple of new ones. Comments/critique/suggestions for changes?


Blood Diagnosis

You're able to "taste" ailments in blood; after consuming at least one point of blood from a subject you can make a Diagnosis roll to determine their general state of health and what specific physical illnesses they may have. What kind of information you can get is limited by your understanding of pathology and the body, so you can only get information that normal medical examination at your home TL could reveal.


Subjugating Bite

After feeding, your victim's rolls to resist your attempts to dominate or control them - e.g. with influence skills, Hypnosis, psychic powers, mind-affecting spells etc. - are at -1. This penalty lasts for 6 hours times the amount of hp you consumed from them. Additional feedings only extend the duration and do not give a cumulative penalty.
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