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Old 08-12-2024, 07:16 AM   #11
Bill_in_IN
 
Join Date: Dec 2021
Location: Indiana
Default Re: Buffing Slippery Floor

Quote:
Originally Posted by Axly Suregrip View Post
Yikes, this is a bit much. Start counting range after the adjacent hex. That is, 1 hex less.
That's an interesting idea. I've never liked that there is a -1 DX for the adjacent hex for Thrown Spells. I have allowed something that was suggested by Henry--allow no DX minus for the adjacent hex if the wizard touches them via hand or staff. Your suggestion could turn that into a +1 DX.

Also, why is their no Spell or magical equivalent to Thrown Weapons skill where one gets a +2 DX?

Last edited by Bill_in_IN; 08-12-2024 at 08:27 AM.
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