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#11 |
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Join Date: Jul 2005
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#12 | |||
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Join Date: Aug 2004
Location: Pioneer Valley
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Quote:
Quote:
The second is the aforementioned "far fewer mages." You might get that single Plant Growth-25 mage in a kingdom. And you might not. You sure as hell won't see twenty mages running spells up to -25 without a RuneQuest-esque level of mage density in the first place, and their services will have a very minimal impact on the setting. One of the hoariest fallacies this forum dives into on a regular basis is conflating "technically possible" into "ubiquitous." Quote:
__________________
My gaming blog: Apotheosis of the Invisible City "Call me old-fashioned, but after you're dead, I don't think you should be entitled to a Dodge any more." - my wife It's not that I don't understand what you're saying. It's that I disagree with what you're saying. |
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#13 |
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Join Date: Jul 2005
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Slow and Sure is possible, and if you have assistants and Powerstones enough, Q&D is also possible.
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| Tags |
| magic, setting building, variant rules |
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