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#1 | ||
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Join Date: May 2021
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I just came across an interesting question. Maybe I’m overinterpreting things or overlooking stuff.
I am building an ability based on Affliction with Malediction and Emanation (Area Effect of course as well). Malediction clearly states: Quote:
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I’ve always played it so that the “target” of an Area Effect can be a point on the ground (or in space etc.) and I need to be able to see / perceive that. This works with RAW for an Affliction as Afflictions are by definition ranged attacks and as such will follow the ranged attack and visibility rules (e.g. B394). For Maledictions however the point on the ground / in space clearly isn’t the victim. For Malediction + Emanation I was thinking that I’m the target and I am usually able to “perceive” myself. However, for a “bad effect” I’m (again) not the victim, so I cannot target myself. Question My question is about who/what is the target of such an Malediction+Emanation ability? Who/what do I need to clearly see or perceive? P.S.: This entire “targeting” thing came up as a result of insubstantial beings like ghosts, spirits, angelics etc. which could be present but not “perceivable” |
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#2 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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You don't roll to hit with an emmanation so it's irrelevant, but effectively the "target" is your hex. You don't need to "clearly see or perceive" anything in an area effect Malediction other than the area itself. For an emmanation, which is zero range and cannot miss or scatter, you dont even need to perceive the area. That clause applies to single target abilities.
Last edited by sir_pudding; 07-18-2024 at 09:12 AM. |
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#3 | |
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Join Date: Sep 2011
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If you want to have both Emanation and Malediction, you need to make them Selective and Switchable, in which case you can have the attack act as a Malediction against targets you can clearly perceive, or as an Emanation out to the limit of Area Effect against any target, perceived or not. As for who you can target, Malediction requires that you be able to clearly perceive the target, so you can target anything in LOS (line of sight), but if you can't locate, for example, where an invisible target is by being able to see it or see its footprints in snow or the like, you can't target it, even if it would be in LOS otherwise. On the other hand, unless you have Selectivity, which allows choosing who is affected by your Emanation, everyone (except you) is targeted as long as they are in the area of effect. The exception would be something like an Insubstantial target where the underlying attack would require Affects Insubstantial to affect it, in which case the Emanation would also require Affects Insubstantial to affect it. |
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#4 | ||
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Note that your logic here would also apply to Aura. Which would make Aura of Power not a legal meta-enhancement, yet it is. Quote:
Last edited by sir_pudding; 07-18-2024 at 08:47 AM. |
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#5 | |||||||||||||
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Join Date: May 2021
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I agree that what you say makes sense and it’s how I’ve played it up until now. But I see no evidence in the rules for this. I’m speaking RAW, not RAI here. Let me first express why I’m asking the question in the first place: I want to give my player’s character (a Holy Warrior and Priest) an ability to “burn” all supernatural, evil beings around him. As many of these beings in my world would be invisible (in-perceivable) I was wondering how to target them. So I was looking into “targeting”. So, as you see it’s important to understand who and what can be targeted / affected. Who or what is the target of an Affliction? How does this change with Area Effect? How does Emmanation change this? How does this change with Malediction? As the base of my Ability is an Affliction I need to start with that. Quote:
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Now I modify this base trait with the Area Effect modifier. My understanding is that all rules for Affliction stay in place except where overruled by the modifier. Quote:
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Now I add another modifier: Emanation I can do this because I already have the Area Effect (a prerequisite for Emanation) Quote:
I would need a very strong argument (quote, ruling etc.) to accept that line of reasoning. BTW Emanation already includes a limited form of Selective as it doesn’t affect the character using it if the effect is “a bad one”. It doesn’t exclude him from targeting or from the list of potential victims, just from the effects! Pin this for later. In conclusion I assume that I still need a target (the character himself?) and still need to roll to hit and the effect CAN scatter. Now I add Malediction into the fray. This literally changes EVERYTHING! Quote:
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Speed/Range Table or Long-Distance Modifiers for a different cost. Now it gets interesting as the rules for Regular spells get very specific when it comes to targeting: Quote:
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This is overruled by Malediction’s Quote:
The question now is, does the Area Effect modifier on a Malediction imply the rules for Area Spells B239 should be applied? If so, targeting is Quote:
However I lean towards not applying the Area Spell rules for several reasons:
IF the Area Spell rules are NOT applied but rather the Area Effect modifier rules, targeting for the area would follow the rules as stated by Malediction overruling the Regular Spell’s rules (location or subject) and I would have to target any victim I can see or otherwise clearly perceive. I still need to roll to-hit and I CAN scatter. Remember our Pins from earlier? There is clearly a difference between a target and a victim for Afflictions and therefore for Maledictions. Malediction clearly states that I have to target a victim. Emanation doesn’t exclude the character using the ability from the list of victims! It clearly only exempts him from the effect of the ability (if they are bad) Conclusion I think that an Affliction with Malediction, Area Effect, Emanation would:
By inference, the character needs to be able to see or otherwise clearly perceive himself but none of the other victims (note how I use victims here, not targets!). As an additional tactical choice, there could be a way to “shut down” an enemy's emanating malediction by mentally confusing him enough to be unable to perceive “anything” (e.g. sensory deprivation? hallucination?) |
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#6 | |
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Join Date: Jan 2006
Location: Ottawa, Canada
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Emanation, explained in a different way, means you can't target the Area Effect; the target is always only you, and you become the center of that area, except you yourself are immune to it. So you remove the need for a hit roll (and cannot take any other modifier that affects hit rolls, such as Accuracy). As there is no hit roll, there cannot be any scatter. The radius "emanates" out from you, period. I think your interpretation of rolling to hit and scatter with Emanation is pushing it, especially in context of what Emanation means. But to counter your point, look up the actual Scatter rules. It says you scatter by a maximum of margin of failure or half the distance to the target. You are the target. Emanation has a distance of 0 (that is rules as written: "... the effect has no range..."). So half of 0 is 0. Therefore, apply hit rolls and scatter all you want, but the scatter distance has to be 0. So it goes nowhere. So why would you even bother making a hit roll.. thus no hit roll is required either. If you want a hit roll and scatter effect, then do not take Emanation. Instead take Reduced Range to a couple of yards, and make a hit roll normally. However, be warned, with this you are not immune to your own effect and will hit yourself. If you only want to harm evil spirits (or whatever) and not allies - or not yourself if you are doing the very short ranged version without emanation - then you need a limitation that restricts the effects to only spirits (or whatever), or you need either Selective Effect (in which case you can determine individual by individual who within the area is affected and who is not) or Selective Area (in which case you determine specific hexes within the area that are or are not affected). All of the above are the Rules as Written. The next bit involves some interpretation of those rules. Selective Effect has an issue with respect to seen/unseen targets within the area, as you have to consciously choose who is affected. So how do you choose - or not choose - someone you can't see. The accepted solution here, and it seems to be how the Aura of Power meta-modifier works, is that when you create your ability with Selective Effect, you must pick one of the following: - By default it affects everyone in the area and you must consciously choose not to affect them, so you must know (i.e., see) they are there to not affect them; or. - By default it doesn't affect anyone in the area and you must consciously choose to affect a target, therefore you must know (i.e., see) they are there to affect them. This isn't an issue with Selective Area, as you pick hex by hex, but if you don't know in what hex some people are located in, you may affect or not affect them unintentionally anyway. Last edited by Kallatari; 07-21-2024 at 09:20 PM. Reason: corrected Selective to Selective Effect |
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#7 | |
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Join Date: Jan 2006
Location: Ottawa, Canada
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FYI, it has, among many other things, Area Effect, Emanation, and "Accessibility, Malign Supernatural Beings Only, -50%." There is no hit roll or scatter. |
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#8 | |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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If
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#9 | |||||
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Join Date: May 2021
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But by eliminating the roll to hit you also eliminate a chance for critical failure (critical miss really because it is an attack). And that is a small but potetially significant ommision. Quote:
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As it does have Cosmic, Irresistible Attack, +300% we can assume there's no oversite with the "No roll required"... That leaves the question wether an Malidiction with Emanation still has / needs a target. If I cannot (for whatever reason) perceive myself, can I still use this ability? Does it actually target me in the sense that Malediction mantiones? |
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#10 |
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Join Date: Nov 2008
Location: Yukon, OK
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Here are some references that should help you better understand Emanation.
GURPS Powers, p. 39 (Affliction - field), p. 54 (Field), p. 61 (Pheromones'), p. 65 (under alternatives lists it as an option for Affliction). p. 40 under Gasses is I think especially relevant. A gas that surrounds the attacker has Emanation (-20%) instead. Insidious gases have No Signature (+20%) and possibly Onset (variable). There’s no roll to hit; gas has a chance of affecting everyone exposed to it. Not it specifically calls out no roll to hit.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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| Tags |
| emanation, malediction, target |
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