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#11 |
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Join Date: Oct 2007
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Bleeding out from a wound is very clearly lablelled as an optional rule in GURPS (B420), as such it is the default assumption that injury does not cause ongoing damage, unless it was caused by an attack which specifically has that effect (usually via the Cyclic enhancement).
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#12 |
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Join Date: Nov 2004
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While completely severing an arm can definitely be fatal, an arrow won't sever your arm even if it inflicts a crippling injury. If the spell had mentioned a sword, axe, or halberd hitting the arm instead of the torso, discussions of severed limbs would be relevant, but it didn't so they aren't.
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#13 |
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Join Date: Jan 2005
Location: Gothenburg, Sweden
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I think Invisibility has been changed so that it ends if you attack, right? I seem to remember that from DF1.
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#14 |
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Join Date: Apr 2013
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