Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-01-2024, 12:31 AM   #1
Dragondog
Never Been Pretty
 
Join Date: Jan 2005
Default Daze vs. Paralysis

"Daze: You are conscious – if you are standing, you remain upright – but you
can do nothing. If you are struck, slapped, or shaken, you recover on your next turn."

"Paralysis: You cannot move any voluntary muscles, and fall over if you are
not in a balanced position. You remain conscious, and can still use advantages
or spells that require neither speech nor movement."

If you're dazed you remain standing, can easily be "undazed", but cannot act. If you're paralyzed you might fall over, you cannot easily be "unparalyzed", but you can use traits that don't require speech or movement. But as an Affliction, Paralysis is worth three times more than Daze despite the fact that a dazed person has fewer options than a paralyzed person does. Is this because it's so much harder to undo? Because the dazed person can take the Do Nothing action? Or am I missing something?
__________________
Daydreams of a Dragon: My blog
Dragondog is offline   Reply With Quote
 

Tags
affliction, daze, paralysis


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:29 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.