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#11 |
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Join Date: Feb 2005
Location: Panama
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Using passenger seats will be a better representation of having a space someone can lay down for a while, like the beds in an RV.
It allows for 1 bed per module in a SM+5 ship. So instead of using 3 modules to have a 2 persons habitat you may have 3 beds. But you will only have 24 hours life support. P.D.: The life support limit is setting dependent though, as in some settings a small fighter have more than 24 hours of air...so you may declare that passenger seats and control rooms have total life support, for air at least. Last edited by Rolando; 06-16-2024 at 11:13 PM. |
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#12 | |
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Join Date: Jun 2006
Location: On the road again...
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Sorry (not sorry; never apologize for Spaceballs)... But that's about the right size, given most RVs can run SM +4 (the really small ones with a single bed over the driver compartment) to +6 (larger bus-sized Class B/E* (depending on locale) types). If using "Alternate Spaceships" from Pyramid #3/34: Alternate GURPS, the bulk of the Middle and Rear sections are probably a Habitat regardless of what Spaceships says, but said Habitat would take up something like 10-12 modules, using the rules for oversized modules (I think they're in SS4 or SS7). * In South Carolina where I am, the Class B and Class E cover the same weight class, more than 26,000 pounds/13 tons gross weight, equivalent to a bus, large RV, or large cargo truck without a trailer; the B is the CDL license, while E covers non-commercial stuff of the same weight class. A and F are for the semi-trailer types, commercial and non-commercial respectively. Some states require a Class B license (CDL certification optional) for the larger bus-sized RVs.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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#13 | |
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Join Date: Aug 2007
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I _know_ the chart in Characters has SM+6 being from over 15 yards up to 20 yards and if not using Spaceships you can have that SM+6 bus but unfortunately Spaceships takes the same technical term ("SM+") and uses it for a completely different meaning. Spaceships SMs are entirely mass-based. They have to be to make the Delta-V calculations work out right (for what's already a loose-ish defintion of "right"). <shrug>Maybe your 26,000 lb SM+6 space-going RV. is bigger on the inside than the outside. It would need to be for each system devoted to cargo to carry 10,000 lbs or 5 tons. I hope this hasn't come off as condescending. It really is unforunate that Spaceships has taken a term from the Basic set and changed its' meaning when used in Spaceships. As a playtester for Spaceships I can only plead that I overlooked this. My use of the Basic SM for vehicles had been quite casual. Now that I think of it Ve2 assigned an SM to finished vehicle desings but I never checked if that was completely compatible with the Basic set "longest dimension" method. It would have been quite difficult to come up with a hard and fast longest dimension in any even partly mass-based system (Ve2 tracked both mass and volume though volume was more sketchy being determined by assuming a standard density for various types of components..
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Fred Brackin |
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#14 | |
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Join Date: Jun 2006
Location: On the road again...
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But YMMV of course.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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#15 | |
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Join Date: Jun 2013
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Spaceships also makes Habitats and similar denser than they should be IIRC - compared to GURPS: Classic Vehicles, most of them have half the capacity for their weight, but their approximate size is about right. Arguably, they should have double the capacity but count as High Volume Systems - easier to target, and having too many reduces the effects of armor and can even boost the ship's SM for purposes of targeting it (basically the opposite of the optional Armor and Volume rules from Pyramid; in fact, you'd probably subtract the number of High Volume Systems from the number of Armor systems - or High Density Systems if you allow for others that have comparable density to armor - when using those rules).
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GURPS Overhaul |
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#16 |
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Join Date: Aug 2007
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Spaceships rules theoretically always round up. They also aren't modified by shape. It really might have worked out easier to deal with if Spaceships numbers were "SZ" or something like that.
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Fred Brackin |
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#17 | |
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Join Date: Aug 2004
Location: Wellington, NZ
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Spaceships' SM works at the same level of everything else - 'very roughly'. It assumes that the spaceship's overall density averages out much the same regardless of what the ship is composed of.
Habitats' lower than average density would be balanced out by some other component (a rocket for example) with a higher than average density. The really dodgy systems for this are armour (which has that optional rule dealing with it), fuel tanks for some (but not all) types of fuel, and some types of open spaces. For short-term accommodation that's more than just a fancy chair, I came up with this: Quote:
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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#18 | |
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Join Date: Jul 2008
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#19 | |
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Join Date: Oct 2007
Location: Kentucky, USA
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If you start changing that density, I recommend Pyramid #3/34 Alternate Spaceships. So when trying to model something like an RV, go with mass and the boxy shape becomes just a special effect. You should remember to include it if you're using GURPS Spaceships to model things you plan to use in the standard system, tho. I did this to design a few tanks and transports.
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GURPS Fanzine The Path of Cunning is worth a read. Last edited by Tyneras; 06-18-2024 at 01:18 PM. |
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#20 |
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Join Date: Feb 2005
Location: Panama
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Also remember the spaceship construction is a tool and not even rules are mandatory.
if you need your space RV to have full life support at SM+5 do it. Say air recycling is advanced in your space setting and it can be made a lot smaller, up to be able to use it for SM+5 (or smaller if you need to). So passenger chairs and control stations have full life support, not just 24 hours. Just as everything else in a sci fi setting the GM must define what is and what isn't available or possible. |
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