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#1 | |
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Join Date: Aug 2007
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Quote:
Spaceships doesn't dot hat sort of precision so there's no real way to say which level in the progression is "right". You might "like" the numbers at some particular place in the progression better but Spaceships doesn't care.
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Fred Brackin |
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#2 |
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Join Date: Feb 2005
Location: Berkeley, CA
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The problem isn't 1-3-10. SM +7 has 2 cabins, and SM+8 has 6, and by that logic SM +6 should have 0.6.
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#3 |
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Join Date: May 2007
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Note that a "cabin" can be shared between two people, or replaced with "bunk-room" accommodations for four, so "0.6" cabins should be able to provide accommodation for one to two people depending on how much you're willing to squeeze.
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I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. |
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#4 |
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Join Date: Nov 2008
Location: Yukon, OK
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Yeah, I went with 3 spaces for a 2 bunk compartment in a SM+5 ship. Not intended for comfort like a full stateroom but better than sleeping in passenger seats. This is intended for a small scout shuttle that can support a ground team or carry people around a system to map it out and explore.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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| Tags |
| scaling, spaceships |
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