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Old 06-13-2024, 03:18 PM   #1
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Talent for the Weak: Acrobatics

  1. Does Acrobatics give a bonus to dodge slimes or just inanimate falling objects?
  2. Does Acrobatics give a bonus to dodge falling rock traps, and if so does this stack with the bonus from Detect Traps? (What other traps does Acrobatics help against?)
  3. Does Acrobatics give a bonus to remain standing against shield rush, Magic Fist and other combat conditions?
  4. Does it give a bonus to stand up, such as to disengage from HTH? (Or stand on slippery floor?)
  5. Which (if any) of the jumping saves at ITL 104 does Acrobatics give a bonus to?
  6. Does Acrobatics give a bonus to all the saves vs fall WRT moving on top of or being moved on top of by other figures?
  7. Say you wanted the maximum starting ST for a starting acrobat. So you take a Dwarf of ST 10, DX 12, IQ 10. What other talents would you tend to assign to her? What if she's a hairy wizard?
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Last edited by hcobb; 06-13-2024 at 08:43 PM.
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