Quote:
Originally Posted by Tolenkar
In my opinion, Fireproofing should allow you to walk through a small fire and protect fully from any attacks of fire, but not from intense heat. If fireproofing was meant to be that expansive in TFT then a fireproofed item would keep you from getting sunburned, boiled in tar, and give you the ability to swim through lava. I'm pretty sure that's not the intent.
How do other GMs deal with this variance
|
I absolutely allow Fireproofing to be expansive, and it seems natural to me to do so. I won't have it protect against sunburn, since sunburn isn't a "heat" effect but a UV effect, but yes, against being boiled in tar, immersed in lava, or bathed in live steam - or against sun
stroke.
Mileage obviously varies here. I see the other views expressed in this thread as peculiarly crabbed, and the other posters no doubt see my view as wildly generous.