Quote:
Originally Posted by TippetsTX
I have something similar that are called 'Traits'. Mine aren't selectable, though. Most are baked into specific racial or cultural profiles.
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I neglected to say, but most (all but one) of my "Innate Abilities" were written up to codify those "perks" the non-human races start with. I gave Giants KEEN SMELL because they didn't have anything and because, well, y'now, that fee-fi-fo-fum business :)
Quote:
Originally Posted by TippetsTX
Another solution that wouldn't require any change to the game's framework (though I wouldn't use it myself) is a wish. I could see a GM allowing a Lesser Wish (available for the low price of 500 XP) to grant a one-time or limited-use power. A Greater Wish could make such abilities permanent, although I could also see a demon having a field day re-interpreting something like "I wish to have a power allowing me to float across rooftops and treetops".
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Look, up there in the sky, it's a bird? it's a birthday baloon? It's flailing its arms a lot and crying for help.
Oh that's just Joe -- I told him to be careful with that wish.