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Old 04-26-2024, 02:01 PM   #201
BiznessCrafter
 
Join Date: Apr 2024
Default Re: New and Custom Quirks?

Host Spirit [-1]:
Also known as Get Possessed!
This is perk level Channeling, because this is a full possession. You must pay 5 FP to call out to spirits within 100 yards, and then wait for a response (Spoiler Alert: the spirit might just take you over without telling you first). The spirit may do much more than just speak through your body! You do not get a resistance roll to resist possession(!), but every time the spirit makes you do something against your nature (harm your family, steal (for good characters), etc), or inherently dangerous to you (eg. jump off a cliff), roll a Quick Contest of their possession skills vs your Will or your Exorcism, whichever is higher. If you win, you successfully fight them off. Hopefully you managed to get the information you wanted!

Technical terms for this:
Channeling [10], Increased Range (x50, to 100yds) [+50%], Accessibility (no roll to resist possession) [-50%], Accessibility (only in trance) [-30%], Pulse 2+2+2 (Spirits: 2 good (+10%), 2 neutral (-10%), 2 evil (-40%)) [-40%], Costs FP (5 FP) [-25%]
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Old 04-26-2024, 05:55 PM   #202
pawsplay
 
Join Date: Sep 2007
Default Re: New and Custom Quirks?

Quote:
Originally Posted by Black Leviathan View Post
I know I'm coming t this late but I don't see anything about Atheism that would be a quirk. It's no less of a worldview and it could potentially drive a character decision but it's not something that would form an obstacle or a visible characterization. You don't have any observed ritual or any specific codified behaviors. You just don't believe. You could be a preachy Atheist, having to constantly criticize people for taking things on faith or believing in the supernatural, but that's another animal.
In the US, atheists are deeply unpopular. Opinion polls sometimes report that atheists are less popular than Satanists, terrorists, and rapists. Being an atheist teacher in a public school in some Southern districts probably constitutes a somewhat serious Secret. Arguably, the social deficits alone make atheism worth more than a Quirk, except maybe in large European citizens or communist China.

Anyway, how about

Large Head
Even "one-size" hats only fit about 1-5 of the time on a d6. Any helmet not made specifically for you is treated as Cheap (poor fit).

Last edited by pawsplay; 04-26-2024 at 06:03 PM.
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Old 04-26-2024, 06:04 PM   #203
Farmer
 
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Location: Sydney, Australia
Default Re: New and Custom Quirks?

Quote:
Originally Posted by pawsplay View Post
In the US, atheists are deeply unpopular. Opinion polls sometimes report that atheists are less popular than Satanists, terrorists, and rapists. Being an atheist teacher in a public school in some Southern districts probably constitutes a somewhat serious Secret. Arguably, the social deficits alone make atheism worth more than a Quirk, except maybe in large European citizens or communist China.
39% of Australian report as atheists based on the 2021 census. 44% reported some version of Christianity, but a large percentage of them would be non-practicing or don't-care, and there was 7.2% not stated or unclear, so either of those groups could be slightly higher.

Interesting table at https://en.wikipedia.org/wiki/List_o...%20demographic.
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Old 04-26-2024, 08:39 PM   #204
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Join Date: Jun 2006
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Default Re: New and Custom Quirks?

Quote:
Originally Posted by BiznessCrafter View Post
Host Spirit [-1]:
Also known as Get Possessed!
This is perk level Channeling, because this is a full possession. You must pay 5 FP to call out to spirits within 100 yards, and then wait for a response (Spoiler Alert: the spirit might just take you over without telling you first). The spirit may do much more than just speak through your body! You do not get a resistance roll to resist possession(!), but every time the spirit makes you do something against your nature (harm your family, steal (for good characters), etc), or inherently dangerous to you (eg. jump off a cliff), roll a Quick Contest of their possession skills vs your Will or your Exorcism, whichever is higher. If you win, you successfully fight them off. Hopefully you managed to get the information you wanted!

Technical terms for this:
Channeling [10], Increased Range (x50, to 100yds) [+50%], Accessibility (no roll to resist possession) [-50%], Accessibility (only in trance) [-30%], Pulse 2+2+2 (Spirits: 2 good (+10%), 2 neutral (-10%), 2 evil (-40%)) [-40%], Costs FP (5 FP) [-25%]
Question: How does that translate into a Quirk (with a negative point value) when the base is [10] and not [-10], and the most you can drop it is [2] with a cap of -80% in disads?
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Old 04-26-2024, 10:01 PM   #205
Fred Brackin
 
Join Date: Aug 2007
Default Re: New and Custom Quirks?

Quote:
Originally Posted by pawsplay View Post
Anyway, how about

Large Head
Even "one-size" hats only fit about 1-5 of the time on a d6. Any helmet not made specifically for you is treated as Cheap (poor fit).
<waives hand> That's me. My theoretical size seems to be a 7 and 7/8 ths but I'm not sure I've come across one of those in the Real World.

For ball caps with an adjustment at the back of the thing the failure rate is 6 out of 6.

I'm not sure it's worth a whole -1 in the current day.
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Old 04-27-2024, 12:56 PM   #206
mburr0003
 
Join Date: Jun 2022
Default Re: New and Custom Quirks?

Quote:
Originally Posted by pawsplay View Post
In the US, atheists are deeply unpopular. Opinion polls sometimes report that atheists are less popular than Satanists, terrorists, and rapists. Being an atheist teacher in a public school in some Southern districts probably constitutes a somewhat serious Secret. Arguably, the social deficits alone make atheism worth more than a Quirk, except maybe in large European citizens or communist China.
Two things:

1 - I distrust polls I can't read the back end on,
2 - How do you know someone is an atheist?

and a surprise 3 - it's going to depend on the GM whether is raises above the level of Quirk.
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Old 04-27-2024, 12:59 PM   #207
pawsplay
 
Join Date: Sep 2007
Default Re: New and Custom Quirks?

Quote:
Originally Posted by mburr0003 View Post
Two things:

1 - I distrust polls I can't read the back end on,
2 - How do you know someone is an atheist?

and a surprise 3 - it's going to depend on the GM whether is raises above the level of Quirk.
I just picked one. Google as many polls as you like. I can't find it, but "less popular than terrorists" is a real poll I once read. You can find plenty on the first page of results that will inform you that barely half of all Americans would be willing to vote for an atheist president.
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Old 04-27-2024, 01:28 PM   #208
Fred Brackin
 
Join Date: Aug 2007
Default Re: New and Custom Quirks?

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Originally Posted by mburr0003 View Post
T
2 - How do you know someone is an atheist?
k.
They argue compulsively with theists on the Internet. Reasons not to pick someone as your President are extremely common but any value of "argues compulsively on the Internet" is probably a good addition to your list.
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Old 04-27-2024, 07:57 PM   #209
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Default Re: New and Custom Quirks?

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Originally Posted by pawsplay View Post
...barely half of all Americans would be willing to vote for an atheist president.
Well that puts them on par with Republicans or Democrats.
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Old 04-27-2024, 08:17 PM   #210
pawsplay
 
Join Date: Sep 2007
Default Re: New and Custom Quirks?

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Originally Posted by Donny Brook View Post
Well that puts them on par with Republicans or Democrats.
Being an ardent partisan is certainly a Quirk.
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