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Old 04-26-2024, 03:19 PM   #3
Axly Suregrip
 
Join Date: Jun 2018
Location: Durham, NC
Default Re: Exhaustive list of non-spell fatigue costs?

Notes on Fatigue:

LOST:
. Casting/Maintaining Spells; Failed spell casting costs 1 ST (except missile spells); Critical miss spell casting; Powering magic items (ITL 15, 135 & 144)
. Target of Drain Strength spell (5 ST drain gives 1 ST). (ITL 24)
. Carrying more then 10x ST (up to 15x). Cost 1 ST / 2 minutes. Max is 10 minutes (5 ST). (ITL 65)
. Running up stairs or quickly climbing up shafts: 1 ST/turn. (ITL 70)
. Tunneling: 4 ST / hour. (ITL 71)
. Damage to Wights. Only applies to wights. (ITL 84)
. Pulling self up from hang on a ledge. Failed 4/ST results in 1 fatigue. May attempt 1/turn. (ITL 104)
. After berserking frenzy ends: -2 ST of fatigue. May kill him. (ITL 121)

RECOVERY:
. Recovery from fatigue at 1 ST / 15 minutes of rest. (ITL 9)
. Casting Drain Strength spell on victim (gives 1 ST for every full 5 ST drained). (ITL 24)
. Healing potion. (ITL 147)
. Staff's mana can be used to recover from fatigue. (ITL 148)
. Powerstone can be used to recover from fatigue. (ITL 163)
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