|
|
|
#9 |
|
Join Date: Sep 2007
|
Well, in my view, it's the risk and effort that make that kind of thing (somewhat) balanced in the first place. It's already advantageous toward characters with broad power concepts. Captain Fireball might be able to "default" fire powers, but a sorcerer can do a lot of things. As I said before, this imbalance is mainly mitigated by sorcerers already paying for a lot of flexibility.
|
|
|
|
| Tags |
| sorcery |
| Thread Tools | |
| Display Modes | |
|
|