Re: Unarmed Combat Again
It's certainly the case that some spells already do skew character creation. Fire, Illusion and Staff are very common for PCs and it's common as well for players to aim for Staff III quickly if they don't start with it.
And you're right that Ax/Mace expertise isn't as tempting as Fencing, since folks like the free two-weapons, though that's a bit short-sighted. The two-weapons is limited, I think, to two rapiers, rapier/main gauche or saber/main gauche. And in general, you're not getting better than the 2d-2 damage of a saber, whereas Ax/Mace (or Sword) expertise gets you to real damage with some ST investment.
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