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Old 03-12-2024, 01:42 AM   #1
catopower
 
Join Date: Mar 2024
Default Re: Fantasy Trip Wizard dismissing spell?

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Originally Posted by Shostak View Post
Illusions and Images may be dispelled at any time their caster wishes (ITL 139), but Fire, Shadow, and Wall cannot.
While I'm not able to clarify rules like this, I really like the idea that a Wizard can create something that he or should could possibly regret doing and not be able to undo it. Seems like it could potentially lead to more interesting situations.
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Old 03-12-2024, 11:59 AM   #2
Shostak
 
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Default Re: Fantasy Trip Wizard dismissing spell?

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Originally Posted by catopower View Post
While I'm not able to clarify rules like this, I really like the idea that a Wizard can create something that he or should could possibly regret doing and not be able to undo it. Seems like it could potentially lead to more interesting situations.
There is nothing to clarify--the rules are explicit that wizard can create certain things that last for 12 turns, regardles of how inconvenient they might become in that time: Fire, Wall, and Shadow.
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Old 03-12-2024, 05:07 PM   #3
catopower
 
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Default Re: Fantasy Trip Wizard dismissing spell?

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There is nothing to clarify--the rules are explicit that wizard can create certain things that last for 12 turns, regardles of how inconvenient they might become in that time: Fire, Wall, and Shadow.
I'm not arguing with you. I'm merely commenting on how I like how this rule can play out. Sorry if this out of line.

Last edited by catopower; 03-12-2024 at 05:12 PM.
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Old 03-12-2024, 06:22 PM   #4
Shostak
 
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Default Re: Fantasy Trip Wizard dismissing spell?

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Originally Posted by catopower View Post
I'm not arguing with you. I'm merely commenting on how I like how this rule can play out. Sorry if this out of line.
Not out of line at all. I hope you didn't find my comment gruff--I was trying to be supportive!
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Old 03-13-2024, 05:01 PM   #5
hcobb
 
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Default Re: Fantasy Trip Wizard dismissing spell?

If you do allow dismissal, does this cover partial dismissal?
"Leave these two edge hexes of my 3-hex fire and dismiss the middle hex!"
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Old 03-13-2024, 07:47 PM   #6
Axly Suregrip
 
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Default Re: Fantasy Trip Wizard dismissing spell?

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If you do allow dismissal, does this cover partial dismissal?
"Leave these two edge hexes of my 3-hex fire and dismiss the middle hex!"
yes, I allow individual hexes to be dismiss.
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Old 03-14-2024, 11:57 AM   #7
Bill_in_IN
 
Join Date: Dec 2021
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Default Re: Fantasy Trip Wizard dismissing spell?

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Originally Posted by hcobb View Post
If you do allow dismissal, does this cover partial dismissal?
"Leave these two edge hexes of my 3-hex fire and dismiss the middle hex!"
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Originally Posted by Axly Suregrip View Post
yes, I allow individual hexes to be dismiss.
While casting, I believe that the multi-hex creations are required to be connected hexes. Now, if you are taking about dismissing hexes of a creation cast in a previous turn, I may need to be convinced. I have been treating it as all or nothing. If a 3-hex fire or wall is cast, the same creation is dismissed. I have no problem with them being deactivated prior to 12 turns. I guess that I can't get my mind off of the the consecutive hex requirement when cast and then carry it through as such.
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