|
|
|
|
|
#1 |
|
Join Date: Aug 2004
Location: Pacheco, California
|
Even more powerful is to combine very fine javelin, small shield, Running, Pole Weapons Expertise, and Shield Expertise. If forced to move first then run off somewhere where the foe can't get a side shot at you. If moving second then stand vs charge. Force retreats and Disengage to ensure that every attack is a charge attack.
__________________
-HJC |
|
|
|
|
|
#2 |
|
Join Date: Oct 2015
Location: New England
|
Just to clarify for any newcomers and as has been pointed out many times before, javelins are not cutting weapons and so cannot be made fine to do more damage.
|
|
|
|
|
|
#3 | |
|
Join Date: Jun 2018
Location: Durham, NC
|
Quote:
ITL 123 says polearms, hammers and maces (and others), in the opening sentence of the fine section, may do extra damage. As hammers and maces are not cutting weapons, it clear means all listed may do at least +1. Second paragraph says cutting weapons may have +1 or +2. This is where hammers, maces and javelins (I also would add tridents) are limited to +1 damage. |
|
|
|
|
|
|
#4 | |
|
Join Date: Oct 2015
Location: New England
|
Quote:
|
|
|
|
|
|
|
#5 | |
|
Join Date: Mar 2024
|
Quote:
As for the fine and very fine options in TFT, I'll keep them in mind. Thanks all! |
|
|
|
|
![]() |
| Tags |
| hand to hand, shield rush |
| Thread Tools | |
| Display Modes | |
|
|