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#4 | |
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Join Date: Sep 2019
Location: UK
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I'm not sure about any of the following.
I did, as it happens, have a crack at statting Henry Kuttner's Hogben Family a while ago, they're kind of superheroes and certainly from the right era (it's a waste of time really, because they can do largely whatever the plot requires them to be able to do, but you can get somewhere in the general area of something that fits what they do a lot of the time), and I did in fact resort to just representing most of their powers as RPM with Ritual Adept and Magery 5, crossing out the Paths of Magic, Spirit and Undead, writing a few notes on the others and writing 'is actually psionics' on it. I can post it if anyone likes. Phantasm's 'Marvel' thread has write-ups for Dr Strange and some of his hangers-on using what looks like Realm Magic, I don't know whether you've looked at those. A lot of those Golden Age superhero comics and pulp stories seem to have some kind of 'mind over matter' thing (sometimes martial-arts and/or mysterious-Eastern-magic-inspired) going on at the back of their minds, some unspoken and some in so many words, so in some cases it is magic, albeit not in so many words, which might be one reason it fits well. Quote:
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Looking for online text-based game at a UK-feasible time, anything considered, Roll20 preferred. http://forums.sjgames.com/showthread.php?t=168443 |
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| Tags |
| path/book magic, powers, thaumatolgy, world building |
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