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Old 02-22-2024, 10:02 AM   #5
ravenfish
 
Join Date: May 2007
Default Re: Active defenses as modifiers

Quote:
Originally Posted by Tinman View Post
Also, does you modifier let me choose to retreat or fp defense?
I don't see why it wouldn't- you declare them when the opponent attempts his attack roll rather than after it succeeds, and they penalize his attack roll rather than benefiting your defense roll.

In principle, I see no reason why such a system could not be made to work, but, for me personally, getting to roll for a parry or dodge (rather than having my skill at parrying or dodging abstractly reduce the opponent's chance to hit) is part of the attraction of GURPS, and I doubt I'm the only one with such feelings.
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