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Old 02-21-2024, 10:54 PM   #1
oneofmanynameless
 
Join Date: May 2012
Location: New Hampshire, USA
Default Supers Powers as Character Lenses

So I did a thing and, idk, maybe people are interested.

Okay, context: I was reading GURPS Supers a while back, maybe 2 years at this point, and besides thinking that it was an absolute gem of a work, I thought that if you could somehow combine the superhero templates with the monster templates from GURPS Horror or GURPS Fantasy or GURPS Creatures of the Night they might just work for as very cool monsters for a higher powered monster hunters esk game. Not really built the same way MH monsters are built, different design philosophies and game expectations and such, but still. Cool idea. I messed around with it a little bit, but the character templates are built as character templates not lenses that could be added to any character template.

So here's what I did: I took every Supers character template in GURPS Supers that has its own unique power (ignored the action hero ones or ones that combine different powers like the archetype) and I built a +400 cp lens designed to be added to any 100 cp character to turn them into that kind of superhero (or supervillain).
For some of the templates, such as Biomorph, that have different iterations along a theme, I tried to build out several options. For example, I have 5 versions of Biomorph with a couple more planned, 4 versions of Manplus, 3 versions of Improvisor with 2 more coming, etc.
For others, where they might have nearly identical abilities with only minor changes, like variations of blaster where fire and lightning blasters might have a very similar set of abilities, I built out a template for building the powers with 90% done abilities that require a few plugins with specifications for what those should be, and several pre-built optional abilities to flush it out, etc.
I also added a few more powers to suit other kinds of campaigns such as "healer," "luck manipulator," "super normal," and "summoner."

The last one led to thinking about sidekick versions of the template lenses for 375 cp characters (75%) and then also to lower-powered versions. So I did that too. For each power I built:
- +400 cp heroic template for 500 cp characters
- +275 cp sidekick template for 375 cp characters
- +100 cp template for 200-250 cp lower powered characters
- +65 cp for a 125 cp character or ally (since a lot of lower cp character templates like those from GURPS Horror get down to 60 cp)

And, to accomplish the summoned minions of the summoner, I built out a meta template for how to use these templates to build all kinds of monsters.

I'm not done yet. I've got 100+ template lenses so far and 50ish more planned unless I segue into flushing out the improviser templates to construct magic systems, which I've already started but will require a few grimoires for example "spells" and systems for building new ones.

And besides being not done, it's all multiplicative modifiers, which isn't really the standard, and in some cases, I break some of the rules on purpose or apply a few home rules. And it's all stored in a huge array of GCA4 files instead of in Word documents or pdfs or something that would be easy to share. I don't really know if I'll ever get around to writing it all up. So I don't totally know how useful it would actually be to anyone. But my brother suggested people here might be interested so I thought I'd make a post about it. If anyone has any thoughts or questions or suggestions I'm interested.

Last edited by oneofmanynameless; 02-21-2024 at 10:59 PM.
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