Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Board and Card Games > Car Wars > Car Wars Old Editions

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-11-2024, 09:29 PM   #25
ak_aramis
 
ak_aramis's Avatar
 
Join Date: Jun 2010
Location: Alsea, OR
Default Re: Worth it for nostalgia...?

Quote:
Originally Posted by swordtart View Post
If you use the full character generation system you will be playing a very different game. Cepheus and Traveller on which it is based assume post service (retiree) adventuring. CW assumes fresh out of school (if there is such a thing). The early versions at least did not really have any experience system, the skills you started with we all you would ever have.
Wrong. There is an improvement system, in book 3.

Quote:
Given you maybe got a few skills every 4 years in careers that were supposed to be active, giving extra skills after a few game sessions seems inconsistent.
That number is, in CT basic gen, 1 to (T+T1+C+P+S+R) 6 per term, with an average around 1.8 across all careers and terms to 12th.

[quote\Different versions of Traveller had widely different character generation models, some more generous with skills than others. [/quote]
None give less than CT basic gen.
Also, T20 and TNE both use 1d20 for tasks... and T4/T5 use Nd6 <= (Att+Skill).
ak_aramis is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:37 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.