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Originally Posted by swordtart
If you use the full character generation system you will be playing a very different game. Cepheus and Traveller on which it is based assume post service (retiree) adventuring. CW assumes fresh out of school (if there is such a thing). The early versions at least did not really have any experience system, the skills you started with we all you would ever have.
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Wrong. There is an improvement system, in book 3.
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Given you maybe got a few skills every 4 years in careers that were supposed to be active, giving extra skills after a few game sessions seems inconsistent.
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That number is, in CT basic gen, 1 to (T+T1+C+P+S+R) 6 per term, with an average around 1.8 across all careers and terms to 12th.
[quote\Different versions of Traveller had widely different character generation models, some more generous with skills than others. [/quote]
None give less than CT basic gen.
Also, T20 and TNE both use 1d20 for tasks... and T4/T5 use Nd6 <= (Att+Skill).