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#6 | |
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Join Date: May 2020
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Quote:
Your idea to redefine the process of magic from a "reservoir" of ST to one of a "capacity" to channel/direct magic ST is brilliant. You retain the original mechanics in regard to record keeping but solve many of the associated self-inflicted wound anomalies many struggle with. However, if the concept then requires for the fatigue track to be applied universally to the warrior PC and thus additional rules and costs for actions undermines imho the elegance of your proposal. (end editorial) Fatigue costs for actions? Full moves ie. sprinting - 1 fatigue Understrength weapon use -1 fatigue per 1 ST below weapon requirement Does the use of acrobatics or unique weapon effects such as lasso (tug of war) or net/rope spell (struggling to escape) require penelties in your system? |
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