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Old 02-08-2024, 02:37 AM   #7
mburr0003
 
Join Date: Jun 2022
Default Re: Changes to spells from GURPS

Quote:
Originally Posted by ravenfish View Post
EDIT: Another change in Bless is that different levels of the spell no longer offer different degrees of mitigation. In DF, even a +1 bless can turn a foe's critical hit into an outright miss when it gets used up rather than (as in the listed example in Magic) merely causing an arrow to hit the arm instead of the heart.
That's because a "hit to the arm" can still kill someone. The spell is meant to save the person, not just move the death from "LOL blew past -x5" to "yup still dead just took a bunch less HP damage". Also, it's faster and easier to adjudicate "miraculously saved" versus "saved but crippled".
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