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#6 |
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Join Date: May 2020
Location: Winnipeg, Canada
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I'm a longtime classic Car Wars player/gm, and am currently running a couple of GURPS Autoduel games in 4e. It was difficult at first to get my players (my Car Wars buddies of 40+ years) onboard, but we muddled (and continue to muddle) through it.
Just curious, is it vehicle design putting you off? The GURPS movement system? Or do you just want a simpler rule system? If you haven't already seen it, this thread links to a document that offers a solution to the first problem. My own tweaked version (the one we use) can be found here. Last edited by sparcipx; 01-24-2024 at 08:36 AM. |
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| Tags |
| autoduel, car wars, nostalgia |
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