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Join Date: Sep 2012
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Not sure whether this should go in the Car Wars forum or the GURPS one.
OK here's what I have: • A white box of "Car Wars" from 2014, 2015, or 2016. That's 4th ed, right? • GURPS Autoduel for the original GURPS • GURPS Autoduel Car Warriors also for the original • GURPS Autoduel Second Edition for GURPS 3e • GURPS Action 6 Tricked Out Rides for GURPS 4e The older GURPS Autoduel book says: Quote:
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So the GURPS Autoduel first version still uses a turning key, saying that the grid (and it provides hex and square options) are only for placing houses. It seems to hew much closer to Car Wars Anyway that's what I have currently. Looking to run an RPG campaign primarily, with a GM and adventures where my friends can go on car fights or just do whatever in a sandboxy world. But it seems like what I have here is four slightly different games. I have the Basic sets for 3e and 4e so if I go the 1e route, I'm gonna have to get that basic set. Or if I go the 3e route I'd need Vehicles it seems like (contrary to what the back of that book says). And for 4e, I have Action 6 and 7 (and remember reading the first two way back), probably I'd have to go get some of the other ones. Not sure what some of the pros and cons are of all these options Last edited by 2097; 01-23-2024 at 04:55 PM. Reason: Deleted broken emoji b/c ZWJ |
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| autoduel, car wars, nostalgia |
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