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Old 01-17-2024, 08:49 PM   #11
Pursuivant
 
Join Date: Apr 2005
Default Re: Vampire perks

Quote:
Originally Posted by Bicorn View Post
That sounds workable. How do you determine when you're again eligible for the extra point, though? Once per day, once per day per victim, once per specific victim ever...?
My swiped and modified version of this perk nerfs it by adding a "use it or lose it" clause, maximum levels and specified time intervals.

* The extra energy lasts for just 8 hours (or until the next sunrise, whichever is less).

* You can only benefit from one extra point of energy at a time regardless of the number preferred victims you feed from.

* You can claim just 1 point of extra energy from this perk per night.

That said, it wouldn't be unreasonable to make it a leveled perk so you can benefit from multiple victims and gain 2+ points in a given night.

I wouldn't limit the perk based on victims' healing rates. Vampire-type powers are all about the vampire, the blood-bags they feed from are just an afterthought.

OTOH, a quirk that you don't get energy from Vampiric Bite, or get less energy, if you feed on badly injured or dying victims is legitimate, as are variants of Blood Connoisseur that only apply if you can feed from extremely healthy victims with HT 12+, Fit or better Fitness and at least 80% of their original HP.

Edit: Another way to rein in this Perk is to rule that you lose the extra FP gained from your preferred sort of victim if you mingle their blood with non-preferred victims. E.g., if your preferred prey is natural redheads, you can get extra FP from multiple victims, as long as you just feast on ginger-haired folks. One victim with a dye job and you lose all that yummy precious extra vitae.

Last edited by Pursuivant; 01-20-2024 at 12:50 AM.
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