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#11 | |
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Join Date: May 2020
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Quote:
Or Match the flat cost system of talents for attributes? Obviously TFT has an exponential xp cost to discourage characters from becoming 40+ point super heroes so the 1st option would seem to keep the "tough decision" you wish to embrace while not breaking the original level cap as written. A thought just occurred to me. What if talents (even spells?) did not have IQ costs of 1,2, or 3, but instead had xp costs? You keep the minimum IQ requirement and or ST,DX,Base Talent prerequesets but turn something like "chemist" into a 2k xp cost. Not sure how you could marry this with character creation but maybe you get a value of "life skill" experience based on IQ to spend only on talents when designing a new toon? |
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